Kindergarten and 1st Grade

Course Description

Project and Technology Curriculum
Storybook STEM (Engineering Design Challenges)
Geometric Shapes (mechanics and structures)
Computer, Typing and Mouse Skills (typingclub.com, Jungle Junior)
Unplugged Coding (logic and sequencing skills)
Code and Go Robots (robotics and control)
Pixie (creativity software elementary students can use to share their learning through text, original artwork, voice, and images)
Squishy Circuits
STEM Journals using Seesaw
 
STEM Outcomes
Students can:
  • ask on-topic questions to solve a simple problem
  • build and use models
  • identify methods and tools
  • analyze (i.e. notice, identify, or compare) the information to determine what happens and why it works or doesn't
  • discover/notice cross-curricular connections
  • make predictions and draw basic conclusions
  • collaborate with others by listening and sharing ideas
  • persevere through tinkering; begin to debug; try their best