2nd and 3rd Grade

Course Description

Project and Technology Curriculum
Storybook STEM (Engineering Design Challenges)
Zometools
Computer, Typing and Mouse Skills (typing.com Jungle Junior)
Unplugged Coding (logic and sequencing skills)
Code.org
Pixie (creativity software elementary students can use to share their learning through text, original artwork, voice, and images)
Ozobots and Sphero Mini Robotics
Snap Circuits
STEM Journals
 
STEM Outcomes
Students can:
  • ask meaningful questions to define a problem about a situation people want to change through the development of a new tool
  • sketch and build coherent models to solve a problem and explain reasoning
  • compare methods and tools
  • analyze the data of two or more tests to compare the strengths and weaknesses of how each performs
  • explain cross-curricular connections (science, technology, engineering, math)
  • draw conclusions based on observations of patterns; i.e. cause/effect
  • collaborate with others to problem solve; consider others perspectives
  • persevere through tinkering and debugging to find a solution; take risks and keep trying