2nd and 3rd Grade

Course Description

Project and Technology Curriculum
Storybook STEM (Engineering Design Challenges)
Zometools (mechanics and structures)
Computer, Typing and Mouse Skills (typingclub.com, Jungle Junior)
Introduction to Google Suite
Unplugged Coding (logic and sequencing skills)
Code.org
Ozobots (robotics and control)
Computer Graphics (Pixie is a creativity software elementary students can use to share their learning through text, original artwork, voice, and images)
Sustainability
Snap Circuits and Circuit Maze
STEM Journal using Seesaw
 
STEM Outcomes
Students can:
  • ask meaningful questions to define a problem about a situation people want to change through the development of a new tool
  • sketch and build coherent models to solve a problem and explain reasoning
  • compare methods and tools
  • analyze the data of two or more tests to compare the strengths and weaknesses of how each performs
  • explain cross-curricular connections (science, technology, engineering, math)
  • draw conclusions based on observations of patterns; i.e. cause/effect
  • collaborate with others to problem solve; consider others perspectives
  • persevere through tinkering and debugging to find a solution; take risks and keep trying